30 Days of MÖRK BORG Adventure Chapbook Vol.3
- 56 pages of madness and mayhem to make your players suffer in The Dying World!
The heretics rise...
The Death Church of Wokath
Blessed are the dead, for they shall inherit all!
Since the Nameless Scriptures’ discovery, a sect of death-obsessed Tvelanders has festered into a full-blown religion, the Death Church of Wokath. Disciples prepare for a new era after the final Misery when the dead will ascend the thrones with Wokath, herald of Nechrubel, chief among the new kings. Weaving Verhu’s prognostications into their beliefs led to tolerance for the church’s continued existence, but the Inquisitorial leash is short and Josilfa’s reprisals are commonplace.
The Dismal Church of Nagla
We forge our tradition in the spirit of our ancestors!
Nagla is a religion of nature worship, shape-shifting skinwalkers, and deified animals. Stories claim Nagla was the name of a goat-headed entity from another material plane, the first skinwalker and progenitor of the current breed. While small sects and individual hermits follow the tenets of Nagla, it does not exist as an organized religion and is beneath inquisitorial notice.
The Flayed Church
We bow to that which crawls!
Older than even the Creton Order, the Flayed Church has existed for millennia in humanity’s shadows. Founded in a more traditional religious experience, the catastrophic death and destruction of their living god shifted the faith away from theological norms. The centuries-long evolution moved from a monotheistic faith to one in which they had literally millions of gods—insects. Oddly, no explanation for the religion’s name exists; it somehow relates to the faith’s early days, but the reasons or meaning have long since been abandoned.
- 3 heretical religions
- 15 profane artifacts
- 20 horrible foes and NPCs
- 30 arcane powers
- A procedurally generated crypt complex
- 56 pages of nightmares