Knock! #3
- Knock has everything you’d want from an old school slash adventure gaming publication.
And here is another 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts of uses. The Portfolio of Cartographic Curiosities section contains seven maps, the Menagerie of Monstrosities is creaking under the weight of seven unique monsters, and the Retinue of Rogues presents six new classes for your classic deehendee.
Maybe more importantly, the ratio of nearly-forgotten blog posts to original or revisited content is more even this time. You’ll even get to read people who don’t blog!