Marching Order Quick and Dirties #3 Protecting Sir Grumpferd
- There isnt much in the realm of work this week, so youve begrudgingly agreed to protect Sir Grumpferd on his journey..
* You need the core set to play this delve.
There isnt much in the realm of work this week, so youve begrudgingly agreed to protect Sir Grumpferd on his journey. He is indeed the most famous knight in Rotbottom, as everyone knows what a pain in the ass he is. Hes paying in coin, however, and gods know you need it. According to the knight, its just a short walk through the woods. How bad can it be?
Except that theres something that Sir Grumpferd isnt telling you and there are a lot of angry goblins trying to kill him. What should have been a simple walk in the woods is quickly turning into a major pain in the ass. To make matters worse, Sir Grumpferd is a bigger danger to your Rogues than the Dire Wolves. I guess theres no such thing as an easy delve, huh?
Marching Order Quick and Dirties are short, no nonsense adventure delves that fold out into a 6 panel poster. Get in, pillage what you can, and try to get out alive, all in a single session. From escorting knight to robbing wizards, theyre great for a quick game night treat. Oh, and dont worry- just like any Marching Order delve, they have plenty of bullshit.